Hi there, I'm Nisha! I research how video games can change lives for the better. I received my B.S. from MIT and wrote software in the gaming industry for two years. Currently, I'm doing my PhD in human-computer interaction at the University of Washington and a graduate researcher at foundry10.


Reach out at ndevasia@uw.edu!

Research

I am a player-computer interaction researcher who focuses on supporting eudaimonic gaming experiences in everyday play. Eudaimonic gaming experiences facilitate personal growth, perspective changes, and connection with others, especially for adolescent players. I am particularly interested in how we can scaffold everyday play through custom overlays and tools that support higher-order reflection, and primarily conduct my research through building and deploying such tools.

I am a PhD candidate at the University of Washington, co-advised by Dr. Julie Kientz (Human Centered Design & Engineering) and Dr. Jin Ha Lee (Information School). I was formerly an undergraduate researcher at the MIT Media Lab (supervised by Dr. Safinah Ali and advised by Dr. Cynthia Breazeal), where I researched social robots as creativity support tools for children and helped develop foundational curricula for AI literacy.

I am also a graduate researcher at foundry10, where I conduct research and create programs for play-based learning initiatives with local youth and community partners.

Selected Journal Articles



A Systematic Review of Narrative Game-Based Interventions.

Devasia N., Espinosa-Briones J., & Kientz J.A. (2026).
ACM Transactions on Computing for Healthcare


‘I Would Not Be This Version of Myself Today’: Elaborating on the Effects of Eudaimonic Gaming Experiences.

Devasia N., Kenderova G., Newman M., Kientz J., & Lee J.H. (2025).
Proceedings of the ACM on Human-Computer Interaction, 9(6)


The role of narrative in misinformation games.

Devasia N. & Lee J.H. (2024).
Harvard Kennedy School (HKS) Misinformation Review, 5(5)


Selected Conference Publications



Partnership through Play: Investigating How Long-Distance Couples Use Digital Games to Facilitate Intimacy.

Devasia N., Rodriguez A., Tuttle L., & Kientz J. (2025).
Proceedings of the 2025 Designing Interactive Systems Conference (DIS '25)


Does the Story Matter? Applying Narrative Theory to an Educational Misinformation Escape Room Game.

Devasia N., Zhao R., & Lee J.H. (2025).
Proceedings of the 2025 Annual Symposium on Computer-Human Interaction (CHI '25)


Escape!Bot: Social Robots as Creative Problem-Solving Partners.

Ali S. & Devasia N., Breazeal C. (2022).
Honorable Mention Award at Proceedings of the 14th Conference on Creativity and Cognition (C&C ’22)


Selected Book Chapters & Short Papers



“I Am Your Living Legacy”: Readings from a Lifelong Journey with Final Fantasy VII.

Devasia N.
Published in Well Played: Well Read Games, 15(1)., Play Story Press. (2025).


Domesticating Bliss: Facilitating Long Distance Relationships Through Virtual Play.

Devasia N.
Chapter for The Psychgeist of Pop Culture: Stardew Valley, Play Story Press. (2025).


What are we talking about when we talk about escapism?

Devasia N. (2025).
Accepted to workshop: Exploring Future Directions for Healthy Escapism in Games (CHI PLAY '25)


Escape!Bot: Child-Robot Interaction to Promote Creative Expression During Gameplay.

Devasia N., Ali S., & Breazeal C. (2020).
Extended Abstracts of CHI PLAY '20

News

Recent academic happenings, mostly up to date.

  • September 2026 Finished my visiting research appointment at the University of Tokyo, funded by the ASPIRE-MWI grant.
  • August 2026 Served as a first time AC for the Work-in-Progress track at CHI PLAY 2026.
  • July 2026 Three full papers accepted to CHI PLAY '26 (one first author and two co-authored). Check out my Google Scholar for the pre-prints! I'll also be presenting at the Doctoral Consortium.
  • July 2026 A Systematic Review of Narrative Game-Based Interventions published in ACM Transactions on Computing for Healthcare. Read it here.
  • June 2026 Alongside my UW, foundry10, and Joan Ganz Cooney Center colleagues, I helped run the workshop: Frameworks in the Field: Considering Real Life Tensions When Designing AI for Children's Well-being at IDC '26.

Upcoming Travel

Reach out if you want to grab coffee with me at home in Seattle, or at any of the following conferences!

    Work

    Selected projects from internships, research positions, and other forms of employment.

    Tools for In-Game Reflection

    Electron.js, User research, Well-being

    Games for Wellbeing

    Systematic review, Data modeling

    Games for Connection in LDRs

    Qualitative methods, Flask+React

    Loki's Loop

    Misinformation education, co-design

    Twitch

    System design, Golang, AWS

    Escape!Bot

    Human-robot interaction, Game design, Unity

    Dancing with AI

    AI education, Curriculum design, Teaching

    EDC

    Curriculum design, activity design, R

    GenAI

    Web design, UI/UX design

    AI Education Websites

    Web design, UI design, HTML/CSS

    PlayStation

    C++, Game tools, UI design

    TaleBlazer

    Game tools, UX design, Prototyping

    Projects

    Projects that originated from a smattering of classes, hackathons, and the deep recesses of my brain.

    Open Collectives: CarePod

    Sensory ethnography, writing, storytelling

    Interval

    Music technology, UI/UX design, Python

    AirGuitar

    Unity, UI/UX design, XR

    Pixel Hero

    Game design

    Final Fantasy Network

    Graph visualization, Python, Gephi

    MITCentral

    UI/UX design, HTML/CSS

    Miscellaneous

    Occasionally, I dabble in things that aren't strictly technical.

    Music

    Singing, Guitar, Composition

    Writing

    Media studies, Blogging, Ethnography

    Art

    Blender, Animation

    The Story So Far...

    The plot is always changing, so keep checking back in for updates!

    • 2012

      Played Final Fantasy 7 for the first time

      Fell in love with a world that wasn’t my own, and embarked on a lifelong journey to learn everything I could about video games.

    • 2013-2017

      Learned Japanese

      Achieved professional fluency in Japanese, mostly to play Final Fantasy 7 as it was originally written. Studied abroad a few times and literally overdosed on green tea.

    • 2017-2021

      B.S. in Comparative Media Studies and Computer Science from MIT

      Carved out a video game shaped niche for myself professionally. Lived in a bunker where I used my first power tools, stayed up too late every night, and made lifelong friends.

    • Summer 2018

      Undergraduate Researcher at The Education Arcade

      Worked on my first ever mobile game. Created more paper prototypes than I can count, and shipped my first features. Played way too much Pokemon Go.

    • 2019-2021

      Researcher at the MIT Media Lab

      Got decent at Unity, web dev, and being a real researcher. Researched and designed playful interactive experiences with the most empowering and inspirational group of people.

    • Summer 2019

      Engine Programming Intern at PlayStation

      Got my first taste of the game industry, and got way too into God of War. Figured out how to manage my own memory in C++. Checked working for PlayStation off my bucket list.

    • 2020-2023

      Backend Engineer at Twitch

      Battled impostor syndrome while hammering out improvements to the internet's premier streaming platform. Forced my friends to watch me stream.

    • 2023 - Present

      PhD at the University of Washington

      Researching the ways in which games can be a positive force for education and wellness.

    • 2025 - Present

      Graduate Researcher at foundry10

      Researching how to effectively deploy games as educational tools in schools, libraries, and community centers around Seattle.

    • Summer 2026

      Visiting Researcher at University of Tokyo

      Funded by the ASPIRE-MWI grant to study how supporting in-game reflection may positively affect well-being.

    • To Be
      Continued
      ...

    Contact Me

    Feel free to reach out!

    ndevasia@uw.edu

    University of Washington | Seattle, WA